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Programming Virtual Worlds

Examine methods for interactivity and use evaluation techniques involving human factors, cognition, gaming strategies, performance tracking and feedback systems that ensure the 'stickiness' and defined value in Virtual Worlds. Ensure strategies and tool selection process for interactivity factors and evaluation methods. Focus on database management techniques and programming for storage, retrieval, network balance and transactional interchange. This is an integrative course that builds on design and delivery techniques learned in the Spring course and examines comprehensive factors for creating interactivity and metrics in immersive information platforms, requiring utilization of knowledge gained from previous information technology studies and organizational experience.

Topics include:

  • Terrain and Estate Development
  • Virtual World Development Production Process
  • Preproduction and Prototyping
  • 3D Project Management
  • 3D Leadership and Management
  • Marketing for virtual worlds
  • PR and Social Media
  • Spring Show Displaying Group Projects


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