About This Course
Dive into the foundational elements of game design by exploring how professionals ideate, research and scope successful games.
Each week, you'll study a major game genre and develop an original design pitch. You'll use industry-standard tools for research, documentation and communication, and learn directly from professionals. The course culminates in a collaborative capstone project, where you'll work with a team to create a game concept, design documents and a playable prototype, which you'll present to a faculty and industry panel.
What You'll Learn
History of games, game genres and mechanics
The importance of the player interface, player objectives, rule systems and game mechanics
How to create engagement cycles and evolving narrative arcs
How to develop and write a game design document
Skills for working in the gaming industry or applying game techniques in other fields