About this Course
Dive into the foundational elements of game design by exploring how professionals ideate, research and scope successful games.
Each week, you'll study a major game genre and develop an original design pitch. You'll use industry-standard tools for research, documentation and communication, and learn directly from professionals. The course culminates in a collaborative capstone project, where you'll work with a team to create a game concept, design documents and a playable prototype, which you'll present to a faculty and industry panel.
WHAT YOU'LL LEARN
- History of games, game genres and mechanics
- The importance of the player interface, player objectives, rule systems and game mechanics
- How to create engagement cycles and evolving narrative arcs
- How to develop and write a game design document
- Skills for working in the gaming industry or applying game techniques in other fields