About this Course
This course focuses on refining game design and the user experience. You'll gain the ability to focus, balance and playtest games in order to create a production-ready design. We'll explore concepts that make games successful regardless of platform or production methods and work in groups to redesign and improve upon a classic board game and prototype for presentation and review by peers and industry professionals.
- Game mechanics and systems
- Iterative playtesting techniques
- Balancing and costing game objects
- In-game economics
- Social games and serious games